RPG

Role Playing Game

BATTLE INTERACTIVE - ADCP5-1 (Home's Last Light) - 2 ROUNDS

Elturgard has fallen. From the capital of Elturel the fallen Order of Torm, thoroughly corrupted by the Order of the Blue Flame and agents of Najara, has declared an alliance with Netheril. Its borders closed, rumors are rampant of mutagenic plagues changing the populace into monstrous beasts and undead that do not fear the light of day. The remnants of the exiled government have appealed to all enemies of Netheril to aid in retaking the country by starting with a direct strike at the capital itself in an effort to purify and reinvigorate a despoiled Companion.

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CORE 4-4 (Shadow Siege) - HEROIC tier

A radical dissident makes dark alliances and takes drastic measures to advance his political agenda. Is there time to stop the evil he has set in motion? A Living Forgotten Realms adventure set in Urmlaspyr for characters of the Heroic tier (levels 1-10). This adventure is part of Chapter 1 of the Desolation series. Chapter 1 includes four Heroic tier adventures that can be played in any order, leading up to the chapter's conclusion in CORE5-1. The other three parts are SPEC4-5, CORE4-3, and CORE4-5.

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ABER 4-3 (A Little Rebellion) - PARAGON tier.

The cruel reign of dragons within the Dusk Ports is a misery that can be suffered no longer. Will the spoils of a recent expedition to Melabrauth be enough to spark a revolution to finally drive the heartless tyrants out? A Living Forgotten Realms adventure involving the Scions of Amber meta-organization set in Returned Abeir for characters of the Paragon tier (levels 11-20). This adventure is the third and final part of the Scions of Hope Major Quest, which began in ABER4-1 and continued in ABER4-2.

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CORE 4-3 (Running Amok) - HEROIC tier

For years the tenuous peace between Netheril and Cormyr held. For years the city of Urmlaspyr, last remnant of free Sembia, lay in between. Now something stirs in the darkest places of the city. Citizens run amok without apparent cause, wielding shadow powers they did not have before. What could cause these otherwise peaceful people to go into a murderous frenzy? A Living Forgotten Realms adventure set in Urmlaspyr for characters of the Heroic tier (levels 1-10). This adventure is part of Chapter 1 of the Desolation series.

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ABER 4-2 (A Dream Frozen in Amber) - PARAGON tier.

The swallowed stronghold of Djerad Kusold has long been sought by those hoping to use its cache of dragonbane amber to finally rid Returned Abeir of the last of its dragon rulers. But can a legend truly bring salvation, or is it just a dream frozen in amber? A Living Forgotten Realms adventure involving the Scions of Amber meta-organization set in Returned Abeir for characters of the Paragon tier (levels 11-20). This adventure is the second part of the Scions of Hope Major Quest, which began in ABER4-1 and concludes in ABER4-3.

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SPEC 5-1 (Morthac's Mansion) - HEROIC tier

A typical mission briefing is interrupted with urgent intelligence about a tactical advantage that could be gained by the resistance against the occupying forces in Elturel. Can you secure a location vital to the resistance? A Living Forgotten Realms adventure set in Elturgard for characters of the Heroic tier (levels 1-10). This adventure is a sequel to ELTU4-4 The Fall of Elturgard and leads into the events of ADCP5-1 Home's Last Light. This is a combat-intensive adventure.

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SPEC 5-2 (Closer to the Heart) - PARAGON tier

Restoring the Companion is a crucial step in the effort to retake control of Elturel. Someone must journey into the depths of the Astral Sea to recover a ritual component known as the Heart of Light. To find the Heart requires more than just skill. Only the Trinity can lead the way. A Living Forgotten Realms adventure set across the planes for characters of the Paragon tier (levels 11-20). This adventure takes place after the events of ELTU4-4 The Fall of Elturgard and leads into the events of ADCP5-1 Home's Last Light.

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ABER 4-1 (The Price of Freedom) - PARAGON tier

The Dusk Ports of Returned Abeir are considered fairly nice places to live. That is, if you aren't one of the citizens whose cruel ruler, the Green Duchess, decides to devour for a snack. A Living Forgotten Realms adventure involving the Scions of Amber meta-organization set in Returned Abeir for characters of the Paragon tier (levels 11-20). This adventure is the first part of the Scions of Hope Major Quest, which continues in ABER4-2.

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ELTU 4-4 (The Fall of Eltugard) - HEROIC tier - 2 ROUNDS

Following the discovery of corruption among the paladins of the Order of Torm and a deadly plague born of Bhaal that nearly destroyed Scornubel, Everyn Cadwy has brought together the leaders of the various Elturgardan factions for a summit to address the blight at the heart of the region. You have been asked by your allies to help represent one of these factions in order to negotiate the best possible alliance. Your task is nothing more and nothing less than to save Elturgard.

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Chicken With a Biscuit With Blood On Top

Open stages in New Orleans offer relief from the Depression and even offer a slim chance of hope of achieving fame. The desperate vaudvullian acts would kill to get that big break.

This is a Deadlands Noir module for players with a cursory knowledge of Savage Worlds. Pregens provided. Fedoras a bonus.

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